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Gaming helps people to relax, we’ve previously detailed what it’s like to run games on computers in our Game On series, but that’s not what we’re talking about here. We’re talking about game development. Specifically, the way we got the game up and running as quickly as possible on a relatively ancient computer. I’ve written about working with Windows on a very low-end game, but to show you what I’m talking about here, let’s start with some basics: Game development has changed a lot over the last several years, so this article isn’t about Windows 95 as it was in the mid-’90s. This article is about what Windows 3.1 and